Daily Gaming News 14th September 2011Tweet
Codemasters Close BodyCount Developer’s
Well another day another closed own studio, this is becoming the norm in the wolrd of vidoegame creation. Bodycount (who?) is a FPS with supposed destructible environment (I think that was it’s big selling point), was being made to be the next gen version of Black.
The PS2 and Xbox game was brilliant! must of played the hell out of that game when it originally came out, I couldn’t believe the destruction you could cause and showed that the PS2 still had some magic left in it to give.
Now Bodycount on the other hand suffered massively now I only played the Demo, I know the demo says not representative of full game. The demo is there however as a trial for the game if you like the demo you pick it up if you don’t you don’t.
Bodycount for me suffered from a horrible feeling of movement and aiming, not smooth and clunky. The graphics were the bog standard nxt-gen graphics, being as this game was supposed to have an amazing destruction feature it sadly lacked the impact during game time.
The game entered the charts at at #36, this the telling of it’s fate. Studios spend millions on games and if it doesn’t hit the top ten, closure is likely on the cards. Companies need to make return on their money otherwise whats the point.
It’s said to see another British developer close, but the reasoning is probably highly justifiable.